HDTF - PROLOGUE MISSION

American Research Facility

 

First story mission of the game, introducing the player to the Black Mesa Research facility and NPC combat. Based off of the setting and designs from Half-Life, the director of the project tasked me with approaching the theme for this level a little differently than the source material. Canonically, the level takes place in the early 2000s, but the other level designers and I wanted to give it a very sleek and cutting edge feel, almost futuristic even. Source's real time reflections helped out especially with the floor shaders to give the impression of slick, clean floors.

 

Responsible for: Detailing and polishing, additional world geometry design and changes to original, gameplay mechanics

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